

This significantly reduces noise while walking and allows the Owl to approach the Survivors without suspicion. She has the unique ability to disguise herself as a random Survivor for 25 seconds. The Owl can sprint like the other animatronics and has a cannon mounted on her right arm which can kill a Survivor in one hit if it lands a headshot. The Owl has excellent night vision so is not reliant on light sources, however the beams of light from the Survivors' flashlights can help to determine their locations. One player is randomly chosen to play the animatronic, at which point the goal is to hunt down and kill at least one Survivor to win. The Owl is one of four animatronics playable in the Multiplayer. The Owl is not encountered during Episode 3: Biological Waste. The Owl is not encountered during Episode 2: Revenge. The noise generated by the radio will distract the Owl and allow the player to access the Kitchen.

The player must return to Jack's Office and retrieve the fully charged Tablet, then use the Tablet to activate the radio in A5.

The Owl is encountered for the second time in The Cafeteria where she will block access to the Kitchen. Turning corners or putting props between the player and the Owl while backing away will slow her down enough to escape the Warehouse. The Owl will not move if the player maintains eye contact, and can only move a set distance while the player is blinded. The Owl will use this to moment to cover ground towards the player and will cause a jumpscare if she is able to catch up. Maintaining eye contact with the Owl causes the screen to be covered by static, eventually flashing white and blinding the player. The Owl does not patrol the area like the Cat does, but will remain stationary while turning her head to watch the player. She appears in The Warehouse alongside The Cat after the player collects the crowbar required to break the lock on the door to the Kitchen. Jack Bishop first encounters the Owl during Episode 1: The Past Is Not Forgotten. Her appearance is mostly unchanged compared to her appearance in the first game, although she lacks the Egyptian iconography on her body. Despite having feather-like adornments, the Owl is entirely composed of metal. Both eyes are framed by feather accents, creating an angry expression. She has yellow accents down both arms and legs and glowing red eyes.
CASE ANIMATRONICS 2 CAT FULL
The Owl is a large avian animatronic with broad shoulders and a large head sporting a beak full of broken teeth.
